Cost: $2595 California residents
and government workers call for pricing. Class Description: This hands on class
conveys the fundamental abilities required to deploy Android Programs on
cellular devices like telephones and tablets. Attendees will design and build a
wide range of Google Android Applications through the course. Preceding Java
programming knowledge is not important, but fundamental programming
experience is needed. Pupils also learn to deal with screen spinning, and the
way to define UIs to ensure they can adjust for various display sizes. The
course teaches students how to accept user input from keyboards, how to use the
date/time picker, and how to present users with choices using Selection Lists.
Pupils will find out just how to
add tabs to the UI, as well as just how to show HTML content using the
incorporated WebKit browser. Pupils will learn to plan control of state changes
in the Action Lifecycle: active, paused, stopped or dead. For instance, since
Programs often run on telephones, taking a call might send a Program from the
active state to the paused state. Or, if battery life's low the App can be
forced into the dead state. Student will learn to handle Activities moving
between these claims in order that Programs can, for instance, save inputted
information before transitioning to the dead or paused state.
In addition related to this is
the possibility for an Action to launch Sub Activities, allowing Programs to
run processes in the background. Coverage of data storage contains best
practices for storing pictures and files. Student will even understand how to
embed SQLite databases in Applications, and after that make use of these
databases to store and retrieve any sort of data. The course stresses Service
Oriented Architecture, and pupils understand how to connect Applications
to web services like Google Maps and UPS package tracking API. As well as
using external web services, the class also demonstrates how to utilize many of
a telephone or pill integrated features like the camera, location service, and
the Accelerometer. Additional topics include how to play video and audio, and
standard approaches for storage and retrieval. Students utilize Android Studio
to execute extensive hands on exercises through the course to strengthen
learning and develop real competency.
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